April 2021

Book Brief: Making Great Strategy

Making Great Strategy says that strategy should be developed in the form of a formal logical argument, and then goes on to provide a primer on formalized arguments. The authors also commend the practice of executive teams engaging in constructive argumentation over these formalized logical structures.

Read the the full review here.

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SDG Games’ Competitors

NOTE: Our first game, Journeys with Jesus, is now on sale at https://www.thegamecrafter.com/crowdsale/journeys-with-jesus

Evaluating the competitive environment for your startup will depend very much on the nature of the industry and the product. In general, you want to understand who your competitors are, how you are differentiated from them, and how those differences will translate into buyers’ decisions.

The board game competitive market is different from most in that it is not a preemptive market and there are literally thousands of competitors. Analyzing SDG Games’ competitive situation requires narrowing down the competitive set to those most likely in our buyers’ consideration set.

Read the full article here.

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Book Brief: The Family Business

The Family Business tells the story of Ingram Content Group, a division of the Ingram family business empire in Nashville, Tennessee. Along the journey, the company deals with the opportunities and threats posed by the microprocessor revolution, the Internet revolution, and the mobility revolution. The decisions the company made helped the business to survive and even thrive (not without challenging times) and to become a very different business than originally envisioned. Others in business, especially those that started as family businesses, will be able to relate and perhaps even learn from this journey.

Read the full review here.

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SDG Games’ Product Plan

In the article linked here I talk about product definition (using the equity pyramid), product strategy, and product roadmap for SDG Games. 

Dennis Furia, a corporate brand strategist turned game designer, has recently introduced the Board Game Equity Pyramid (similar in many ways to a Messaging Pyramid) as a tool for game designers to define the essence of their game, both to ensure they hit the target during development and to effectively communicate the value of the product in marketing efforts. 

The product strategy (using the Purpose Pyramid) cascades off of the company’s business strategy and provides the direction necessary to more easily make product sequencing and timing decisions. The initial product roadmap lays out a hypothetical timeline for future game releases, linking planned milestones to the product vision and business objectives.

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How Big is the SDG Games Market?

In an earlier article, I explored the target market for SDG Games, and in the process I came up with a rough market sizing. Today, I want to start building the market sizing story for potential investors.


A common way that startups explain market sizing to potential investors is by talking about it at three levels: Total Addressable Market (TAM), Serviceable Addressable Market (SAM), and Serviceable Obtainable Market (SOM).


The most common market sizing mistake that entrepreneurs make is to say something like “the mobile app market is $200B and rapidly growing; if we just got 1% of that, we could grow our startup to a multi-billion dollar business”. A statement like that will likely ruin your chances to raise money from any experienced investor. In my opinion, the best approach is to build the market sizing bottom-up.

Read the full article for more details and to see how I sized the market for SDG Games.

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How Startups Prioritize and Sequence

You and your team have probably identified a list of great things that you could be working on right now. They are all important and they would all be worth doing. But startups have limited resources. You only have so much money and so many developers. So, how can you make the hard decisions about what to pursue now and what to delay? 

Let me introduce you to a simple framework for evaluating your strategic options that will clarify the key factors that should determine the right prioritization and sequencing of your investments in constrained resources.

Read the full article about the A,E,I,O, and U that are key to prioritizing and sequencing the great things you could do into a clear roadmap of what to do and when.

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SDG Games’ Revenue Model

One of the most common questions asked of a startup is “what is your business model?” In most cases, I think what people really want to know is, what is your revenue model — how do you make money? There are many different forms of revenue models that different companies have successfully implemented in different industries and markets. It is a fun and interesting exercise to think about how some of these models might work for SDG Games.

The top two revenue model options for SDG Games are to be a game publisher, manufacturing games and selling them to Christian families for a price with a markup above cost, and for SDG Games to license games to a game publisher who would then make and sell them to Christian families. 

Using a Strategy Sieve process not only helps us identify the best option, but also helps us see the strengths and where we might face challenges for each approach.

Read the full article here for more details on the process and on the approach we selected.

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